True champions win from home, stay safe!
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The TF2 Lockdown Throwdown powered by KritzKast and Mannco.store

By Phoenix Red
Online, At home
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Description
Welcome to the TF2 Lockdown Throwdown powered by KritzKast & Mannco.store!

This competition has been created and is organized by the same group of people that were planning to provide you with a great LAN experience this easter in Copenhagen. Unfortunately, due to the pandemic, that will not be possible. Instead we are hoping to lend you a hand with killing time at home while playing / watching some eXciting 6v6 TF2!

Every team needs to signup here on toornament.
You may choose between "Invite" (4 spots) and "Open"(24 spots). Signups will be open until 8th April, 21.00 CEST! Teams No. 29-32 to sign up will be on the waiting list.

All teams must tag one player as the team leader and another player as deputy.
All players of your team must be on the roster by the time signups close in order for your team to be eligible to participate. You can have up to 8 players on your roster, there is no default-merc-rule!

There are currently no plans for a B-Tournament, but this may be a subject to change.

Schedule (all times are in CEST) :

Friday the 10th
17.00: Open R1, Invite R1
18.00: Open R2
19.00: Open R3, Invite R2
20.00: Open R4
21.00: Open R5, Invite R3

Saturday the 11th
15.00 Quarterfinals
17.00 Semifinals
19.00 Bronze Match
21.00 Grand Final

For further information please read the updated rules, join our Discord server and follow the announcement thread on teamfortress.tv!
Structure
Structure to be determined.
Timezone
Europe/Copenhagen (UTC+01:00)
Contact
Join Discord
Prize
Thanks to our sponsors KritzKast and Mannco.store we were able to gather 250 Keys for this tournament! The prizepool split will be announced closer to the event.
Rules
1. General:
1.1 All times posted are in CEST.
1.2 All communication is to be done via the Copenhagen Games 2020 TF2 Discord. Link: http://discord.gg/WfeWSTd..

2. Players:
2.1 All team leaders are to be on the Copenhagen Games 2020 TF2 Discord.
2.2 All players have to record POV demos.
2.3 Offensive nicknames and avatars are not allowed.
2.4 Offensive content in-game is not allowed.
2.5 All players have to provide their SteamID64.
2.6 In official matches players must use their actual ETF2L/RGL nickname. It has to be easily readable for anyone spectating or casting the game. No fake-nicks or similar are allowed.
2.7 Players are only allowed to livestream their matches from the tournament with a 90 second delay!
2.8 Players that at the start of the event have been banned from ETF2L (for European players) or RGL (for North American players) or a league of similar status in their respective regions for 1 month or longer are not allowed to participate in the tournament. Players that have an active ban for cheating are not eligible to enter the competition at all.

3. Teams:
3.1 Teams are allowed to have 8 players their roster.
3.2 Teams are allowed to play with all players on their roster during a tournament.
3.3 Teams are not allowed to add players to the roster during the tournament.
3.4 If opponents agree teams are allowed to use a maximum of 1 merc who is not on the toornament roster during the group stage.
3.5 If opponents agree teams are not allowed to use mercs during the playoffs stage.

4. Match Rules:
4.1 All matches are to be played with the latest version of the ETF2L config.
4.2 All matches are to be played with the latest version of the ETF2L whitelist.
4.3 Class limits are 2 for each of scout and soldier; 1 for all other classes.
4.4 Servers will be assigned to you by the admins.
4.5 The winning team is responsible for sending tournament admins status and scoreboard screenshot and the match result via Discord.
4.6 A delay of 10 minutes is allowed. If a team does not have all players on the server after 5 minutes their opponents can claim a default win. A status screenshot needs to be sent to the tournament admins to claim a default win with the team claiming the default win having all 6 players on the server. If no team claims default win and the match has not started after 10 minutes the game will be reported as a draw with the score 0-0.
4.7 If results are not reported when the round is set to end the match will automatically result in a draw with the score 0-0.
4.8 Teams are allowed to switch a maximum of 1 player during the course of the game at a maximum of 1 time.
4.9 Teams are not allowed to play with less than 4 players.
4.10 No spectators are allowed on the server with the only exception being the tournament admins.
4.11 A team can request 1 pause per map. The pause may go on for a maximum of 5 minutes.

5. Round robin system open groups:
5.1 Teams are awarded 2 points for a win.
5.2 Teams are awarded 0 points for a loss.
5.3 Teams are awarded 1 point each for a draw.
5.4 If a team forfeits a match for any reason the team receives -1 point.
5.5 Golden cap is not used in round robin for open groups.
5.6 Matches are played as BO1 (Best of 1).
5.7 Pick/ban system works as follows:
- Teams decide which team is Team A and Team B respectively. (If consensus can not be reached the team leaders will heavy fist fight (1v1!))
- Team A ban
- Team B ban
- Team A ban
- Team B ban
- Team A ban
- Team B ban
- The map left is to be played.
5.8 The group winners will join the invite teams for the knockout stage.

6. Round robin system invite group(s):
6.1 Teams are awarded 2 points for a win.
6.2 Teams are awarded 0 points for a loss.
6.3 Teams are awarded 1 point each for a draw.
6.4 If a team forfeits a match for any reason the team receives -1 point.
6.5 Golden cap is used for invite groups. Golden cap has a 15 minutes timelimit. If no team has captured the last point from the enemy team by 15 minutes the team holding mid wins the golden cap round.
6.6 Matches are played as BO2 (Best of 2).
6.7 Pick/ban system works as follows:
- Teams decide which team is Team A and Team B respectively. (If consensus can not be reached the team leaders will heavy fist fight (1v1!))
- Team A ban
- Team B ban
- Team A pick
- Team B pick
All other maps are disregarded.
6.7.1 Teams may choose between the following maps:
cp_granary_pro_rc8
cp_gullywash_final1
cp_process_final
koth_product_rcx
cp_reckoner_rc2
cp_snakewater_final1
cp_sunshine

6.8 From the invite groups all teams make it into the playoffs stage of the tournament.

7. Single elimination bracket:
7.1 Matches are BO3 (Best of 3). Exception are the grand finals which are BO5 (Best of 5).
7.2 Pick/Ban system for BO3 works as follows:
The higher seeded team can decide if they want to start or if the other team should.
Team A eliminates a map
Team B eliminates a map
Team B picks a map
Team A picks a map
The higher seeded team chooses the decider map from the remaining three maps.
7.3 Pick/Ban system for BO5 works as follows:
The higher seeded team can decide if they want to start or if the other team should.

- Higher seed bans.
- Higher seed bans.
- Team A picks.
- Team B picks.
- Team A picks.
- Team B picks picks.
- Remaining map is decider.
7.4 Golden cap is used for all matches in playoffs. Golden cap has a 10(!) minutes timelimit. If no team has captured the last point from the enemy team by 10(!) minutes the team holding mid wins the golden cap round.
8. Cheats:
8.1 No cheating of any kind is allowed.
8.2 Use of bugs is not allowed.
8.3 Scripts that allow a player to perform an action in-game that they would not be able to execute without the script, or scripts that purposefully disrupt the player hitbox are banned. Scripts that freeze or glitch the player model (e.g. in mid-air to be less predictable) to make it harder to hit are also banned.

9. Admins:
9.1 All communication with tournament admins is to be had on the Copenhagen Games 2020 TF2 Discord.
9.2 Admins are allowed to make changes to the rules and/or make final decisions on situations during the tournament not included in the written rules.
9.3 Any rulebreaks will be punished by the admins. Penalties include but are not limited to verbal warnings as well as defaulting rounds, maps or matches in favour of one team up to disqualification of a player or a team respectively.