Strike Groups #2

Online
Description
A unique gameplay mode not currently offered in World of Warships. Currently Carrier gameplay is either solitary 1v1 or unorganised 2v2 matches in random battles. In these battles you the Carrier player get to attack and defend but it's mostly 1v1 or as an unorganised 2v2 (tier 7 and below).

In “competitive” game modes Carriers are excluded from Clan Battles and in King of the Sea, the Carrier is heavily penalised and unable to strike unless under very specific circumstances due to the hostile Anti-Air & Defensive fire nature of Tier 8-10 gameplay *cough Worcester*.

There is no gamemode similar to say for example the Battle of Midway, organised Carrier strike groups battling it out against each other. So why not try make our own...again!

In this Strike Group game mode, Strike groups must learn to work together in the chaotic battlespace against an enemy fleet. With only fighters & AA for protection, teams must balance their defense and offense to win the battle either by sinking the enemy or victory by via capture points within the 15 minutes.

This game mode will place teams of 5 (3CV 1BB 1DD) against each other for 15 minutes on maps with Tournament Domination, starting with a Swiss group stage filtering into a single elimination playoff.
Timezone
Europe/Berlin (UTC+02:00)
Prize
No prize information.