https://vouchgaming.net/ June Open Join Discord To Join

By VoucHGaming.net
-
Description
Join discord and login using !login the register using /register

FREE TOURNAMENT

if you do not have a team use #find-a-team

https://discord.gg/MxFKrPC
Structure
Structure to be determined.
Timezone
America/Los Angeles (UTC-07:00)
Prize
$250 split top 3 teams
Rules
[How to Compete]

ALL PLAYERS MUST BE VERIFIED BY USING !Login ON VOUCHGAMING DISCORD THIS IS THE ACCOUNT YOU MUST PLAY ON AS IT WILL BE WHITELISTED

1. Please type /register in #verification
2. You will receive a private message with a questioner to fill-out regarding your team
3. Answer all pieces of information fully.
4. After submitting, your team will be reviewed by an admin to verify that each player qualifies to compete
*There is no skill requirement, we are simply looking to make sure that you are not on a brand new CSGO account (300hours+) and that you are verified in the vouchgaming discord*
5. If your team is approved you will receive a direct message from a VoucHGaming admin informing you that you were approved.

YOU ARE EXPECTED TO HAVE READ AND BE AWARE OF THE RULES LISTED BELOW - THERE IS NO SECOND CHANCES.

EAC is required to play.
Find the official bracket here vouchgaming.net/bracket.php
[Format]

• Offense : Terrorist Side
• Defense : Counter-Terrorist Side
• Half Time : The period between halves in which Teams swap sides
• Half : 15 rounds of play on defending or offensive side

[General]

• Competition Method : 5 vs. 5
• Game Length : Until the Winner is determined.


[Win Condition]

• The first Team to win 16 rounds in regulation or the Team that wins the overtime period.
• In the case of a 15-15 score at the end of regulation play, 10 overtime rounds will be played.
• In the event of overtime, Teams will switch sides and play an additional 10 rounds (5 on each side)
• If the score is still tied, another overtime period will be played to determine the Winner.
• Victory condition for Overtime is the first team to win 6 rounds. (If a team scores 6 rounds first, the match is ended immediately).

Series Length
In a best of
• one (1) map format, the first team to win one (1) map wins the match.
• In a best of three (3) maps format, the first Team to win two (2) maps wins the match.
• In the event of a 1-1 map tie, a third map will be played.

[Game Settings]

• Round Time : 1 minute and 55 seconds
• Buy Time : 20 seconds
• Start Money : $800 for regulation play and $10,000 for overtime periods
(if needed)
• Freeze Time : 15 seconds
• Pause : 2 pause allow per map (5min/pause) please state if this is a technical timeout or tactical. By saying in global chat
"Tech or Tact."

[Valid Maps]

• de_dust2
• de_inferno
• de_mirage
• de_overpass
• de_cache
• de_train
• de_nuke
[Side Selection]

• Knife Round will determine team sides (Counter terrorists or terrorists).
• At half time, Teams will switch sides.
• All Players names must be in the format of their Team tag + gaming alias (i.e. Malaysia | Peter) This will be handled by the server, any attempts to override this including but not limited too; Clan tag changers, binding clan tag to keys, or completely removing tags, will result in a player being disqualified to compete in that game requiring the 6th player to finish the match.
[Setup and Configuration]

• Non-standard game settings or third party applications that affect game play are not permitted.
Players found using either will be penalized at the Tournament Administrator’s sole discretion,
which may include Player suspension(s) or forfeiture of the match or round penalties.
• Use of Discord, Ventrilo, Mumble, Team Speak, or any third party voice chat software is allowed.
• In-Game Messaging and Communication
• Competing Teams are not allowed to use global in-game chat in an abusive, offensive, vulgar or spamming manner at any point during a match. This includes pre-match, intermission and postmatch periods as well.
• When a match is live, only Team captains are allowed to use global in-game messages (this includes between rounds or at half time); other Players must use team-only in-game messages
• Violators of these rules are subject to penalties at the Tournament Administrator’s discretion,
which may include Player suspension(s) or forfeiture of the match or round penalties.

[Reserves]

• A team is allowed to have one reserve player. The reserves are locked during the entire tournament and they can not add any more reserves after the registration deadline .
• Teams are allowed substitutions, provided if they are registered on the registration form. No substitutions will be allowed after the start of a match. If any team needs to make more than 2 (Two) substitutions for any reason whatsoever, the team must forfeit their match. [A Referee has to be notified prior to the substitution]
• Tournament Referees can decide to make exceptions on roster changes depending on the basis of the request (e.g. a player is injured, sick etc.).
• Teams are not allowed to rotate their players in running matches.
• A player cannot participate in more than 1 (One) team during the tournament.
[Disconnections]

• Game Crashes / Unintentional Disconnection – In the event of any connection loss of one Player due to game client, system, network, PC, and/or power problems/issues, Game play will be paused by the Team captain during the freeze time of the NEXT round until the client can reconnect OR 10 minutes passes, whichever comes first.
• Game Leaving / Intentional Disconnection – In the event of any connection loss of one Player due to a Player’s actions, a penalty may be given to that Player’s Team based on the sole discretion of the Tournament Administrator. Penalties may include the offending Team being required to continue play without the offending Player, receiving round penalties, or forfeiting the match.
• Server Crashes - In the event of a permanent connection loss of one or multiple Players due to an
issue with a server, the Tournament Administrator will restart the game server, stop the tournament clock, and play will continue from the point of disruption. Points will be added to the amounts totaled before the crash, and the tournament clock will be restarted once the game is live again