Tacticon - Extra Life RL

By Clutch Gaming Arena
Crowne Plaza Hotel Convention Center, Denver International Airport
Welcome to Extra Life's Rocket League 3v3 Tournament!
Please note these key things;
*Participants must have a badge for the event
*Buy in is 5 dollars - 2.5 to Charity/2.5 to your prize pool per person
*All score reporting is done in this app
*This event is BYOD (Bring your own device)
*Computer Rental is possible, please message Tacticon organizers for details
Participants & Teams
Every real person - unless officially banned - with a valid Steam or PSN account is allowed to participate in the competition and will be called "participant" in the following. Participants joining a team in order to fulfill the minimum required amount of team members will be called a "team" in the following.

By attending competitions, participants acknowledge without limitation to comply with the rules and regulations, official announcement, and with the statements and decisions made by the Rocket-League.com admins.
Every participant acknowledges the right for the administration to modify the rules and regulations for adjustments at any time without notice.
Every participant has to show the needed respect towards admins and other participants. Insults and unfair or disrespectful behavior towards anyone are not tolerated and will be punished.
Every participant must always have the newest version of Steam and Rocket installed and has to check for updates in time before each match. Unless a new version comes out right before the match, patching is not a valid reason to delay it.
Every team accepts the official schedule of the competition and declares its ability to be available during these times.
Every team and participant has to try to win every game at every stage of the competition. Purposefully losing for any reason is strictly forbidden.

Teams & players
Team Size
A team has to consist of at least three member players. Those persons will be called "team members" or "members" of the team in the following.

When signing up for a competition, a team agrees that they will have enough players available to play all matches in the tournament, and have access to the platform that that competition is being held on.

Lineup Changes
Team members can be removed or added by the administrators during a competition as long as the minimum team requirements for that competition are met at all times. There might be additional restrictions to this rule in specific competitions.

Match times
Unless otherwise stated, it is the responsibility of the players in a tournament to schedule matches in which they are involved. Matches can be played at any time, but if a match takes too long to organise and prevents a competition from progressing the administrators reserve the right to take any action they see fit to speed up the progression of the tournament.

The change of a match time is only possible under some circumstances and has to be confirmed by the administration/league owner.

Both team owners or members has to agree on a time to schedule the match. Communication on website, Steam is strongly recommended. Team owners or members can add each other on the above online platforms and discuss there the scheduling of the match.

Hosting & Settings
Lobby Hosting
In a Best of One situation, both teams should agree on the host and on the server.
In a Best of Three or Best of Five situation, both teams should agree on the host.
The basic hosting system for BO3/BO5 is Team 1 to host the first game, Team 2 the second game and Team 1 again to host the third game (if applicable) and so on for BO5.

During a game
If a player disconnects, it’s up to his team if they want to continue the match or not. If a player disconnects, the rematch can happen only if both teams agrees.

Every player and spectator is allowed to stream the game at any time. Keeping the stream footage is recommended, though not required.

If any serious bugs occur, the game has to be quit immediately and the match has to be re-played. If a team doesn’t agree on the rematch, a video recording of the bug is strongly recommended. The admin will decide then the outcome. Abusing a bug is forbidden.

Tools & hacks
The usage of any Rocket League tool aside from Steam, PSN and Rocket League during a match is strictly forbidden.

A game is finished at the end of the default 5 minutes if a team scored more goals than the opposite, after Overtime if the game is tied, when the majority of a team leaves on purpose, or when the administration decides on it.

Result submission
The winning team is required to submit the match result on the match page. A screenshot of the match scoreboard after the game was finished, is strongly recommended but optional.
The losing team has to confirm the match result submitted by the winning team on the match page.
Submitting wrong or false match results, not confirming a correct match result is strictly forbidden and punishable.
Fair-play is strongly encouraged!

Rule Violation & Punishment
Breaking of the rules or ignoring the order of an admin may result in a punishment for a whole team or a specific player. Type and amount is chosen by an admin.
Default Loss for one game
Default Loss for the whole match
Score Reduction (during a group stage)
Temporary or permanent ban from the competition
Ban from other Rocket-League.com competitions
Possible Player Punishments
Temporary ban from the competition
Permanent ban from the competition
Ban from other Rocket-League.com competitions
Rule violations in other tournaments
Heavy rule violations on external Rocket League leagues or tournaments may also result in punishments for Rocket-League.com competitions.
Structure to be determined.
America/Denver (UTC-07:00)
Scales 2.5 dollars per person up to 60.
The real prize is how good you'll feel donating to a good cause ;) #childrenshospital