draft- 2018 NACE Madden Season
Playstation 4

draft- 2018 NACE Madden Season

By National Association of Collegiate Esports
Championing Collegiate esports Nationwide
Committed to helping our members grow strong esports programs to benefit colleges and students alike, NACE is the only association of college and university sponsored esports programs that promotes the education and development of students through intercollegiate esports. Together, our members are developing the structure and tools needed to advance collegiate esports in the varsity space. We are collaborating to lay the groundwork in areas such as: Eligibility, Path to Graduation, and Competition & Scholarships.

Competition Overview
The National Association of Collegiate Esports (NACE) launches its National 2018 Madden Season, putting the best Varsity esports teams in a (X) week SWISS OR POOL, two week single elimination tournament bracket, winner take all event. Competition will be a round robin tournament that determines seeding for the final single elimination bracket.
America/Chicago (UTC-05:00)
Join Discord
1st Place
Championship Trophy for Team
Championship Plaque for Players

2nd Place
Runner Up Trophy for Team
Runner Up Plaque for Players

Collegiate Tournament Commemoration Plaque for Team
1.0 General Rules
1.1 Discord.
Before the start of the event, all team captains/team managers are required to be in the official Discord server for the event. Invites for which will be sent out at least one week prior to the start.

1.2 Schedule.
The schedule is for each game is listed under the ‘SCHEDULE’ section of the tournament page. Teams are expected to be available for up to two hours for their matches, though it is possible matches take significantly less time.

1.3 Rescheduling.
Should teams wish to reschedule their match(es), they must confer with the admin to ensure no conflicts.

1.4 Format & Seeding.

1.5 Match Scoring.
Information on the match scoring is located in the match format category

1.6 Playoffs.
All playoff games will be single game in a single-elimination bracket aside from the finals which is best of three.

2.0 Match Procedure
2.1 Match Administration.
The admin will bring teams into a lobby 10 minutes before matches are scheduled to begin. Teams will run the course of their series on their own (with an admin on standby). Should any issues arise, the admin is to be notified immediately.
(or however EA would like us to do this procedure)

2.2 Match Integrity.
Given that there will not be an admin in every match, teams are expected to screenshot their end game screens with the game time to ensure validity if necessary.

2.3 Match Reporting.
Teams will report their game scores to the TOORNAMENT platform upon completion of a game.

2.4 Punctuality.
Teams are expected to be ready by their designated start time. A maximum of five minutes will be given to teams after their start time to begin their games before an automatic forfeit of the series.

3.0 Rosters & Gameplay
3.1 Conduct.
Players are expected to show respect to one another at all times during the tournament; any misconduct from any individual(s) will be taken seriously and penalization may occur. This includes conduct towards tournament officials.

3.2 Team Captains.
All teams must designate a team captain that will act as the team’s representative in all situations, including receiving lobby invitations and sending them out to all other teammates.

3.3 Roster Requirements.
Teams must consist of at least six players and there will be NO cap. Rosters are locked once the first match begins, meaning teams are not allowed to change their rosters during the season.

3.4 Substitutes.
There is no limit to the number of subs a team may have throughout the season. Teams may bring in substitutes mid-series, but they may not be brought in during a game.

3.5 Mods, Hacks, Exploits.
Players may not make use of any form of hacking, mods, or exploits as defined by the Blizzard User Agreement http://eu.blizzard.com/en-gb/company/legal/eula. Use of these will result in an immediate disqualification and restriction from future events.

3.6 Disconnects/Pausing.
In the case of a disconnect the lobby owner MUST pause the game. Games will only be paused at the notification by a member of the team requesting the pause due to a disconnect.
A pause will allow for up to five minutes for the player to return before the game must resume. Substitutes may be brought in within the five minute window in an emergency, however, no extra time will be allotted for them to join before the game must resume.

3.7 Spectating.
To be determined by NACE staff and EA

4.0 Match Details
4.1 Custom Game Settings.

4.2 Home field
Teams will do a coin flip to determine who gets home field advantage

4.3 ?????
anything else????