All players must be current students at a college or university, and all teams must be composed of students from only one college or university.
All games except for the final match will be played online; teams must be aware and commit to in person at GSU’s Sports Arena on April 6th, 2019.
Teams will have no fewer than 5 and no more than 7 players.
Team names may not be obscene or offensive; GSU eSports reserves the right to unilaterally remove from competition any team with a name it deems obscene or offensive, if the team refuses to change it.
Any match may be streamed by GSU.
Players in the final match are not responsible for bringing equipment; computers and peripherals will be provided.
Players in pre-Finals play are responsible for their own setup. If technical difficulties delay the start of a game from its scheduled time by more than 15 minutes, a forfeit of the game or the match may be determined at the discretion of the tournament director.
Teams are required to have all 5 players ready to begin the match at match start time. If not all players are present, or if a player disconnects from the lobby or champion select, lateness time begins.
Teams may agree to schedule their games for a different time. The date and time listed is the time by which the game must begin, but it can occur before that. We will strive to give teams as much time as is feasible to complete matches.
Teams may request a mid-match break in the event of a substitution. The team substituting a player must inform their opponents that which player they are substituting and for whom. The substitute must be a player on their roster. When so informed, the non-substituting team may request a 10-minute break before the beginning of the next game.
Teams are forbidden from fixing or colluding together to determine the outcome of any matches. Any teams or players found to have done this, by any means, may be removed from the tournament at the discretion of tournament officials.
Players must compete on an account that is registered with the tournament, to be determined by username. Any player whose username does not match what is registered with the tournament may be removed from the tournament or otherwise disciplined, at the discretion of tournament officials.
These rules may be clarified or changed at any time. Tournament officials will notify teams through the email addresses provided at registration, and on the tournament discord.
Players should join the tournament discord channel (https://discord.gg/AQ7BJRS)
, as announcements will be made there, and it may help in scheduling matches.
The competition will be split into two phases if numbers permit; group and elimination.
During the group phase, teams will be placed into groups of four and seeded based on the average of their players’ solo queue rank.
In the 1st match, the 1st seed will play the 4th seed and the 2nd seed will play the 3rd seed.
The winners of the 1st match will play one another in the 2nd match, and the losers of the 1st match will play one another in the 2nd match.
The winner of the winner’s match advances out of the group stage. The loser of the loser’s bracket match is eliminated. The winner of the loser’s match and the loser of the winner’s match will play one another in the 3rd match where the winner will advance out of the group stage, and the loser will be eliminated.
Once all groups have been resolved, the only teams remaining will be those who had a winning record in the group stages, which will be half of the original pool of teams.
Thereafter, those remaining teams will compete in a single-elimination.
For the Game Background/Competitive Experience portion of registration, put information about the players and the team; how long you've been together, how long players have been playing, favorite characters etc.