Echo Combat PTS Community Cup

Echo Combat PTS Community Cup

By Echo Community
Online, Echo VR
Description
16. March 18:00 UTC

Sign up till 17:00 UTC Check in 17:00-17:30 UTC

Requirements are to sign up for the PTS

The cup will only run if 4 or more full teams are signed up!

https://drive.google.com/open?id=10klJ84z3PUAOiafth4ZPnG-cAt6IttkfQ7CBqmxlTiU

𝐒𝐭𝐫𝐞𝐚𝐦𝐢𝐧𝐠, 𝐩𝐢𝐜𝐭𝐮𝐫𝐞𝐬, 𝐨𝐫 𝐫𝐞𝐜𝐨𝐫𝐝𝐢𝐧𝐠 𝐝𝐮𝐫𝐢𝐧𝐠 𝐭𝐡𝐢𝐬 𝐄𝐜𝐡𝐨 𝐂𝐨𝐦𝐛𝐚𝐭 𝐏𝐓𝐒 𝐢𝐬 𝐧𝐨𝐭 𝐚𝐥𝐥𝐨𝐰𝐞𝐝 𝐝𝐮𝐞 𝐭𝐨 𝐩𝐫𝐨𝐭𝐨𝐭𝐲𝐩𝐞 𝐚𝐬𝐬𝐞𝐭𝐬 𝐨𝐧 𝐂𝐨𝐦𝐛𝐮𝐬𝐭𝐢𝐨𝐧

The map pool for the entirety of the tournament is restricted to Combustion, and Fission. Round Robin. The map is decided between the teams, or use (!map) in Echo Games

Please enter the final score, for example (2-1). Games are played as Bo1

You are allowed to switch a player between matches as long as the player was registered with the team. Only 4 players from any given team may be in the combat map while a game is in progress, meaning that the 5th member cannot spectate or play, or even just sit there in the prep room. If subbing someone, that player must be invited from outside the arena and the player they are replacing must exit. Switching the player during a match or switching a player that was not registered with the team is only allowed if the other team agrees.
Timezone
Europe/London (UTC+00:00)
Prize
No prize information.
Rules
1. Start time

All matches are supposed to start within 5 minutes. If the other team does not show up or causes major delays please report to an admin immediately. add (Ducky156#7103 on Discord)

2. Breaks

Keep any breaks as short as possible to avoid delays. Match starts, technical issues and other delays should not take longer than 5 minutes and breaks between matches not longer than 2 minutes. Report longer delays to an admin immediately.

3. Forfeiting

Any team can forfeit at any time.

4. Technical Issues

Teams are responsible for any of their own technical issues, including hardware, software, or internet issues. Matches are to be continued as normal if these issues arise.

4.1 Resolving Technical Issues

If a player disconnects mid-match there will be no restarting the match, play continues. You are able to re-invite the disconnected player and they will be able to continue playing once they join.